The Effect of Application Guessing Game Pic-Pow Strategy Towards Students’ Speaking Mastery at the First Class of SMA Mathla’ul Anwar Menes
Abstract
This research aims to investigate the effect of application guessing game pic-pow strategy towards students’ speaking mastery at the first class of SMA Mathla’ul Anwar Menes. It employs the quantitative research with the characteristics of the true experimental design. It uses achievement test in collecting data involving orally pre and post tests. The findings reveal that application guessing game pic-pow strategy is able to help students to improve their speaking skill mastery. In the pre-test, the mean of experimental class is 38 and the mean of control class is 39, 13 while in the post-test the mean of experimental class is 92,75 and mean of control class is 79, 29. In the post test of t-test, the researcher can conclude that tcount ≥ ttable or 3, 0858 ≥ 1, 672 therefore Ha is accepted and there is a significant effect of application guessing game pic-pow strategy towards students’ speaking mastery.
References
Brown, H. Douglas. (2004). Language Assessment Principles and Classroom Practice. American: Langman.
Haidin and Salim, (2012). Strategy Pembelajaran. Medan: Penerbit Perdana Publishing.
Iless Jaffe, Chella (2014). Public Speaking concepts and Skill for a diverse society. 8th ed. Canada: Nelson Education, Ltd.
Nurrochman, S. (2013). The influence of Application Guessing Game strategy on Students’ Speaking Ability of the First year Students of MTs Daru’l Hikam Cirebon
Prawinata, D.y. (2018). Penerapan guessing game untuk meningkatkan kosa kata Bahasa Inggris siswa SDN 101808 candirejo kecamatn biru. Prosiding Seminar Nasional Hasil Pengabdian 2018.
Sianipar, Pandapotan. (2018). Bekerja dengan PowerPoint 2016. Jakarta: Kelompok Gramedia, Anggota IKAPI.
Sugiyono. (2014). Metode Penelitian Kuantitatif, Kualitatif dan R & D,Bandung: Penerbit Alfabeta.
Sugiyono. (2017). Statistika untuk penelitian, Bandung: Penerbit Alfabeta.
Supriyatna, Hari (2014). The effectiveness of Guessing Game technique in
teaching Vocabulary at MTs Darussalam.
Wahyuni, S. (2015). The increasing Speaking Achievement by Using Pow-Tega Teachnique. International journal of English Language and Teaching https:// online-journal. unja.. ac.id/index. php/IJoLTE.
Wahyuni, and Yulianti, (2017). The use of guessing game to improving students’ speaking skill.
Wardani, Basri, Waris, (2014). Improving the ability in writing descriptive text through guided-questions technique. e-Journal of English Language Teaching Society (ELTS).
Zaher, prof. Dr. aida Abd El Maksoud (2016). The effectiveness of a task-based instruction program in developing the English Language Speaking Skill of Secondary Stage Students.
Copyright (c) 2020 Karlina Karlina, Ade Sudirman
This work is licensed under a Creative Commons Attribution 4.0 International License.
The names and email addresses entered in this journal site will be used exclusively for the stated purposes of this journal and will not be made available for any other purpose or to any other party. Journal of English Education Studies (JEEP) allow the author(s) to hold the copyright and to retain publishing rights without restrictions.